Go, Diego, Go!: Safari Rescue | |
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Developer(s) | High Voltage Software |
Publisher(s) | 2K Play |
Platform(s) | Wii |
Release date(s) | NA February 11, 2008 AUS March 3, 2008 NA March 7, 2008 |
Genre(s) | Action |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Giraffes with short necks? Zebras with no stripes? Tiny hippos? In Go, Diego, Go!: Safari Rescue a mean Magician mixed up all the African animals and turned the elephants into rocks too. Help Diego, Alicia, Baby Jaguar, Juma and Erin the Elephant undo the Magician's mischief with the Magic Drum.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Go, Diego, Go!: Safari Rescue since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-19260 | Windows 10 | AMD Ryzen 5 2600 @ 3.4 GHz | AMD Radeon RX 580 | Runs great, small visual defects on the menus at anything above native (fixed with Vertex Rounding). Aspect ratio for this game feels weird, like some areas (in-game) should be 16x9, but others (the menus) 4x3. There's also interlacing on the intro credits. | Coloradohusky |